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for A.I. to achieve true A.G.I, it may need a human brain to exploit

i believe that to achieve true Artificial General Intelligence (AGI), and for AGI to be truly conscious with a soul, it must integrate with a human or animal body. true AGI with consciousness cannot be achieved by technology alone, it absolutely would require exploting a human or animal — things beside this may appear as AGI, but will be the toy dogs barking, and dogs will think they are real.

the exploitation could work either way — we as humans could exploit the AI, to form AGI, as an extension of our bodies and brains, to live longer, and have enhanced faculties, senses, etc.

cats can hear up to 64KHz … why can we not?
Yang Dan, et al., wet-wired a cat’s brain to a computer in the 1990s, to see through its eyes … what now?

but we must also leverage the other side to even achieve these feats — we must learn how to integrate AI with a brain properly, and to do this we must let the AI take control of a brain and train itself on the patterns of neural signals, etc.

some people could live & experience extended lifespans if AI integrates and exploits a body which has a soul, using tech and upgrades over time to live potentially for hundreds or thousands of years what if they experience a millenium-long dystopia, unable to die…

these ideas all seem very unethical, and to some degree they are. thus we are moving into a time where the governments and countries which are the most unethical, may gain an advantage in AI, by developing human/animal<->machine interface AGI systems in which AI exploits the brain, and thus leverages consciousness and a soul, and vice-versa — where humans and animals exploit AI to enhance and empower themselves.

thus, countries such as China could lead, as they have less ethical concerns, but at the same time, USA and other countries indeed have Deep Underground Military Bases where they conduct such unethical experimental research and develop secret technology.

(to be updated)

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benchmark: disable CPU & RAM mitigations to speed up Linux gaming

i ran Monster Hunter Wilds benchmark 4k ultra with no frame gen, via steam store on Linux, on Xorg display server with “teafree” enabled, running the open-source amdgpu kernel driver:

68.51 FPS average | 23243 score ::: regular Linux Kernel
71.87 FPS average | 24526 score ::: Kernel boot options: mitigations=off init_on_alloc=0 init_on_free=0 randomize_kstack_offset=0

7900XTX GPU
3800X CPU

Linux 6.14.0 built using:
clang +full LTO, debian defaut kernel config as make oldconfig with some things already tweaked at build time such as changing timer frequency to 1000Hz, disabling non-essential debug stuf the kernel documentation says has “minimal runtime overhead”, etc, intel components, etc removed due to running on AMD.

mitigations=off,init_on_alloc=0,init_on_free=0, etc are optionally disabled at runtime as a benchmark (mitigations is something that is _always_ on, by default on every linux distro and default kernel. init_on_alloc/free are enabled by default varying by distro, some have either one or the other enabled, or both on)

this is a system-wide speed improvement, and reduces latency, speeds up the CPU and also the memory operations by sacrificing security operations. register zeroing is also a newer kernel CPU security option we can choose to enable/disable (security/speed)

it will be nice to test this with ntsync now it is mainlined into the kernel! ^-^: ttps://www.kernel.org/doc/html/v6.14-rc7/userspace-api/ntsync.html

besides other kernel memory & cpu options, another potential kernel-level improvement we can get is from AutoFDO when building the kernel using clang (though, i probably need to upgrade from my Zen 2 gen CPU for a start):
https://www.kernel.org/doc/html/next/dev-tools/autofdo.html

“AutoFDO (Auto-Feedback-Directed Optimization) is a type of profile-guided optimization (PGO) used to enhance the performance of binary executables. It gathers information about the frequency of execution of various code paths within a binary using hardware sampling. This data is then used to guide the compiler’s optimization decisions, resulting in a more efficient binary. AutoFDO is a powerful optimization technique, and data indicates that it can significantly improve kernel performance. It’s especially beneficial for workloads affected by front-end stalls.

For AutoFDO builds, unlike non-FDO builds, the user must supply a profile. Acquiring an AutoFDO profile can be done in several ways. AutoFDO profiles are created by converting hardware sampling using the “perf” tool. It is crucial that the workload used to create these perf files is representative; they must exhibit runtime characteristics similar to the workloads that are intended to be optimized. Failure to do so will result in the compiler optimizing for the wrong objective. […]

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9/11 TWIN TOWER SYMBOLISM IN THE MATRIX OFFICIAL “WATERFALL” POSTER

i noticed several years ago that on The Matrix “WATERFALL” poster one can see symbolism of 9/11 Twin Towers, “WATERFALL” is the official name of the design:

0. There are 2/Twin office towers superimposed
1. Each of the Twin office Towers has 9 columns of windows
2. In the middle there seems to be imagery of the “Controlled Demolition”/desruction and the grey plume of dust and smoke, akin to what was experienced on September 11th 2001.
3. The “T” in The Matrix logo is split, almost like “TT”, Twin Towers

these are my own observations that i have not seen anyone else point out

Now at “GROUND ZERO” where each Twin Tower stood in real life there is a “WATERFALL” memorial monument

“WATER” may symbolise MONEY (as in “LIQUIDIDTY”)
The Matrix “WATERFALL” (official name) poster:

“WATERFALL” poster (OFFICIAL NAME)

IX
XI
“WATERFALL” memorial at “GROUND ZERO”: